Build a Native iOS App Around Your Base44 App

    Quick answer

    Base44 apps can ship to the Apple App Store with real Build for iOS — Wanilla builds the Base44 product into an iOS app, adds the native framework and prepares an honest App Store submission for you to publish from your own Apple Developer account.

    • Apple's Guideline 4.2 asks for genuine native value — Apple makes the final decision.
    • Ready for you to submit from your own Apple Developer account within 4 working days. Apple's review time and decision are outside our control.
    • Digital subscriptions must run through Apple in-app purchase (StoreKit 2), not web-only Stripe billing.
    Base44 app on iPhone with Build for iOS

    Bring your AI-built Base44 product to the App Store, with an honest submission.

    Read the Docs

    The Limits of Base44 for Mobile Monetization

    You've built a full-featured business application on Base44 without writing a single line of code. Now your clients want a native iOS app they can download from the App Store. Building a native version means hiring iOS developers, learning Xcode, and maintaining two separate codebases — defeating the purpose of going no-code in the first place.

    How to Implement Build for iOS in Base44 using Wanilla

    Wanilla turns your Base44 product into a native iOS app, ready for you to submit from your own Apple Developer account, without any coding on your side. Send us your app icon and splash screen assets, and we build the app with proper navigation, offline handling and App Store packaging, then prepare your submission so you can submit it for review.
    Your Base44Web AppWanilla EngineAdds Build for iOSNative BuildApp Store ReadyExport / ConnectStoreKit · WebKit · PushiOS App Store
    How Wanilla builds a native app around your Base44 product with Build for iOS

    Code Integration Example

    The native app includes genuine iOS capabilities to your Base44 app: Face ID authentication, haptic feedback, native share sheets, and proper multitasking support. Wanilla prepares a universal binary with you for iPhone and iPad, with automatic light/dark mode support and Dynamic Type accessibility.

    Once you're on iOS: drive installs

    After building your web app for iOS, ranking in the App Store is the next unlock. mobile app growth agency specialises in App Store ranking and conversion optimization.

    From a published Base44 URL to a listing, step by step

    1. You publish in Base44 as normal. Ideally on your own custom domain — Apple reviewers are more comfortable with a branded address than a builder subdomain, and it makes the app look like a product rather than a prototype.
    2. Native capabilities are bolted on: Apple in-app purchases, push through APNs, Face ID, haptics, the native share sheet, and the camera or photo picker where your app needs it.
    3. Store assets and metadata — icon, screenshots at every required size, description, keywords, privacy nutrition labels, age rating — are prepared.
    4. Submission and review: we prepare your submission so it is ready for you to submit from your own Apple Developer account, and we help you respond to App Review. Apple reviews and makes the final decision.

    What Base44 cannot do on its own

    • Base44 has no native export and no Xcode project to hand off, so there is no "build for iOS" button to press.
    • Adding the app to the home screen from Safari gives you a web app, not an App Store listing — no search presence, no Apple billing, and Apple's storage limits log people out.

    Content changes you make in Base44 appear in the live app straight away — only changes to the native layer need a new submission.

    What about Android?

    The same published web app can be built for Google Play, and the entitlement that unlocks paid features is shared across web, iPhone and Android. We start founders on iOS because iPhone users spend considerably more per head on subscriptions and because Apple's review is the harder of the two to navigate — once approved, the Play version repeats work already done. Android differs in three practical ways: Google Play Billing replaces Apple's in-app purchases, push runs on Firebase rather than APNs, and new personal developer accounts must run a closed test before a production release. If Android matters to you now, say so on your launch review and we will sequence it deliberately.

    <script src="https://cdn.wanilla.co/sdk.js"></script>\n<script>\n  Wanilla.init({ appId: "your-base44-app-id" });\n  if (Wanilla.isNative()) {\n    console.log("Running as native iOS app");\n    Wanilla.haptics.impact("medium");\n  }\n</script>

    Related Guides

    Once you've set up Build for iOS, you might also want to add Adapty Alternative to Base44 or add App Store Publishing to Base44.

    Working with other AI builders? See our guide on Build for iOS for Lovable or Build for iOS for Replit.

    Explore our full breakdown of Base44 App Integration.

    How to publish your Base44 app with Build for iOS

    Ready for you to submit from your own Apple Developer account within 4 working days. Apple's review time and decision are outside our control$2,995 one-off + $199/month — we build the native app with you and support your launch
    1. 1

      Connect your Base44 app

      Share the live URL of your Base44 app. We review the product and agree the scope with you.

    2. 2

      Wire up native Build for iOS

      Wanilla builds the iOS app with native Build for iOS support, working to Apple Guideline 4.2.

    3. 3

      Prepare the App Store listing

      Bundle ID, App Store Connect record, privacy nutrition labels, screenshots, description and keywords are prepared for submission.

    4. 4

      Configure pricing and paywall

      Subscriptions and in-app purchases are created in App Store Connect and wired to StoreKit 2. Any change to how the app works goes to Apple as a new version.

    5. 5

      Submit from your account and go live

      Your app is ready to submit from your Apple Developer account within 4 working days. If Apple raises an issue, Wanilla helps you fix it and prepares a new version. Apple makes the final decision.

    Base44 + Wanilla vs. Custom Native Development

    FeatureBase44 Web AppCustom React NativeBase44 + Wanilla
    Development TimeMinutes (AI Generated)Weeks / MonthsMinutes
    App Store Ready No Yes Yes
    Build for iOS Support❌ Web only (Stripe)✅ Native IAP✅ Native IAP
    Developer CostLowVery HighLow (SaaS)

    Frequently Asked Questions

    Will my Base44 app look and feel native on iOS?▾
    Yes. Wanilla adds native navigation gestures, status bar integration, and iOS-specific UI adaptations that make your Base44 app feel like it was built natively.
    How do I update my app after launch?▾
    Any change to what the app does or shows ships as a new build that Apple reviews. Wanilla does not use hidden features or remote switches that change the app after approval — what Apple reviews is what your users get.
    Do I need a Mac to build my app for iOS?▾
    No. We prepare the build and submission materials in the cloud, ready for you to submit from your own Apple Developer account. You manage everything from the web dashboard — no Mac, no Xcode, no developer tools needed.
    What iOS versions are supported?▾
    Wanilla-generated apps support iOS 15 and later, covering over 95% of active iPhones and iPads.
    Does Wanilla submit the app?▾
    No. You publish from your own account. We prepare your build, listing, and privacy labels ready for you to submit from your own Apple Developer account, and we help you respond to App Review. Apple reviews and makes the final decision.

    Official Resource

    Build your Base44 app for iOS today

    Book a free launch review. Ready for you to submit from your own Apple Developer account within 4 working days. Apple's review time and decision are outside our control.

    Or see the guided launch offer — $2,995 + $199/month
    Samuel Olsson, Co-founder of Wanilla

    Samuel Olsson

    Co-founder, Growth, Wanilla

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